Jump Dunk 3D: Three Buckets Clear Every Level
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What is Jump Dunk 3D?
A basketball game built on stickman models and physics based shooting. Clearing a level takes three buckets. The knack is focusing on the moment the ball leaves the hand rather than on the bouncing character.
How to play
Touch the screen, or click, to release the ball. The stickman is bouncing nonstop, so the height at which the ball leaves his hand decides the fate of the shot. Every level asks for three buckets, and falling short leaves it unfinished. The glass walls around the court are waiting as an opportunity, not an obstacle, since a bounce off them can set up a clean bucket. Hoop positions and bounce rhythms get harder as the levels go on.
Controls
| Key | Action |
|---|---|
| Left click | Release the ball |
| Tap | Shoot by touching the screen on a phone |
Tips
- Watch the release height rather than the bouncing character, because that is what sets the accuracy.
- Try banking off the glass walls, since it is the easiest route when a direct shot will not fall.
- A level is not done until all three drop, so take no risks on the first two attempts.
Frequently asked questions
How many buckets does each level need?
Three buckets are needed to clear a level.
Are the controls hard?
No, the game runs on a single tap, and the real difficulty is the timing.